The Last Channel from VeliPlay is a single-player, step-based instant game built around TV channel switching and cash-out decisions. Players advance through successful steps, increase their multiplier, and decide when to cash out.
One More Channel.
What Could Go Wrong?
Grandpa just wanted to watch TV.
One broken stool, one faulty light bulb and about 20 channels later, channel surfing has never looked this risky. Every successful step raises the multiplier. Cash out, or press NEXT and see how long this disaster stays on air.
Feeling brave? Percussive Maintenance lets players whack the TV for a chance to jump ahead, or land straight back at the start. And when it goes wrong: flying remotes, electric shocks, spectacular falls and a chicken with terrible timing.
Game mechanics
Choose a bet and difficulty level to start the round.
Press NEXT to attempt another step. Each successful switch increases the multiplier.
Collect Bet × Current Multiplier after a successful step, before taking another risk.
A failed standard step ends the round without a payout. Grandpa's reaction is rarely subtle.
Accept the optional TV-hitting bonus for a chance to skip ahead, or decline and continue through the standard steps.
Key features
Three difficulty levels, about 20 channels and one TV that refuses to cooperate.
Performance metrics
97% RTP in both modes, with separate limits for multiplier and payout.
FAQ
The game includes three difficulty levels: Low (50 steps), Medium (35) and High (25). Each features its own risk and multiplier progression. Players choose the level that suits them before each round.
The Last Channel combines familiar step-based mechanics with around 20 TV channels, two characters, slapstick failure animations and an optional TV-hitting bonus. Its comedy theme gives operators a distinctive addition to their instant games catalogue.
Players can accept an optional bonus with 12 possible outcomes: six winning and six losing. Winning outcomes advance the round by 3, 5, 7 or 10 steps and apply the corresponding multiplier. Losing outcomes reset the multiplier and return the player to the start of the round.
No. Step and bonus outcomes are random. Players control their difficulty selection, cash-out decisions and whether to accept the optional bonus. Timing, skill, and animation speed don’t influence the random outcomes.